UX Design
A backend platform for multiplayer and live-service games. It gives studios ready-made infrastructure for player accounts, matchmaking, parties, social features, battle passes, in-game economies, and live operations, so their teams can spend more time on gameplay than on servers.
FirstLook
Designing a data-rich dashboard that helps game studios understand their players, from sentiment and engagement analytics to publisher-level management and an in-page agent.
2025–2026
A games and entertainment media site with news, reviews, features, and in-depth guides for players.
Fanbyte Product Pivot
Redefined the product for Fanbyte.
2023–2024
One of the longest-running and most widely read games media sites. Since 1996 it has published news, reviews, previews, and video about games for millions of players.
GameSpot News Reading Experience
Improved the reading experience for GameSpot.
2017–2021
GameSpot Navigation
Standardized site navigation for GameSpot.
2019
A games media site founded in 2008 by Jeff Gerstmann and Ryan Davis. It's known for personality-driven video, the long-running Giant Bombcast podcast, and a loyal community that helps build its large game wiki.
Giant Bomb Content Experience
Improved the video experience for Giant Bomb.
2017–2018
Fitmob
A San Francisco fitness startup that made group workouts in parks, gyms, and studios cheaper and easier to get to. Its pricing went down as more people joined a class, so attending more often paid off. ClassPass bought it in 2015.
Fitmob Product
Helped make fitness approachable for Fitmob.
2013–2015