Giant Bomb Episodes

Giant Bomb Episodes

The Basics

Audio and video content were reworked from how the data was organized all the way through how they were presented to the user.

Live Example

Giant Bomb Episode Page


No items found.
View All Images


Disconnected Data

Given that the site was originally viewed in a blog format, the data itself was structured more towards individual posts. This worked well at the beginning when there was a larger spread of content types (audio, video, written reviewed, articles, etc.) but couldn't scale for more robust audio and video content.

The concept of a show was a loose connection of videos or audio podcast recordings but was not built for a more scalable association.

Disconnected Experience

Because each audio and video file was created separately without a strong connection between variations of the same piece of content, the user experience was fragmented across the site. One episode of The Giant Bombcast was spread across four urls depending on how users wanted to consume it.

This often caused confusion for users seeing the same episode four times in the same feed without much clear context as to how they differed from one another.


Episode Object

The Episode object was established in the CMS as a way to collect all of the variations of one episode in one place. There, any audio or video file belonging to a specific episode could be grouped together.

This allowed the process of creating episodes to be streamlined. Instead of adding and editing information in several places, it was all available in one part of the CMS.

Episode and Show Association

Episodes being associated to shows rather than specific videos or audio files provided a better structure to be able to organize and present to users.

Unified Episode Interface

Grouping variations of an episode across video and audio files also provided the chance to have one singular interface for users. Less fragmentation for consuming and finding content across the site.